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// priority: 0
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onEvent("recipes", event => {
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event.stonecutting("2x minecraft:stick", "#minecraft:planks");
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event.stonecutting("2x minecraft:bowl" , "#minecraft:planks");
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event.stonecutting("tconstruct:pattern", "#minecraft:planks");
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let COSTS = {
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// Logs
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wood: { log: 1 },
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stripped_log: { log: 1 },
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stripped_wood: { log: 1, wood: 1, stripped_log: 1, },
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// Items from Logs
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planks: { any_log: 4 },
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boat: { any_log: 1 },
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beam: { any_log: 1 },
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palisade: { any_log: 4 },
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post: { log: 4, wood: 4 },
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stripped_post: { any_log: 4 },
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// Items from Planks
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stairs: { planks: 1 },
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slab: { planks: 2 },
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ladder: { planks: 2 },
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door: { planks: 1 },
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trapdoor: { planks: 1 },
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fence: { planks: 1 },
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fence_gate: { planks: 1 },
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button: { planks: 4 },
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pressure_plate: { planks: 2 },
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sign: { planks: 1 },
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support: { planks: 1 },
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seat: { planks: 1 },
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vertical_planks: { planks: 1, any_log: 4 },
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vertical_slab: { planks: 2 },
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chair: { planks: 1 },
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table: { planks: 1 },
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shelf: { planks: 1 },
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bench: { planks: 2 },
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backpack_shelf: { planks: 2 },
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banister: { planks: 2 },
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};
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let WOOD_TYPES = {
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minecraft: [ "oak", "spruce", "birch", "jungle", "acacia", "dark_oak", "crimson", "warped" ],
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biomesoplenty: [ "cherry", "dead", "fir", "hellbark", "jacaranda", "magic", "mahogany", "palm", "redwood", "umbran", "willow" ],
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twilightforest: [ "twilight_oak", "canopy", "mangrove", "dark", "time", "transformation", "mining", "sorting" ],
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quark: [ "azalea", "blossom" ],
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};
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let DEFAULT_FORMAT = {
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DEFAULT: "{MOD}:{WOOD}_{TYPE}",
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any_log: "#{MOD}:{WOOD}_logs",
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stripped_log: "{MOD}:stripped_{WOOD}_log",
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stripped_wood: "{MOD}:stripped_{WOOD}_wood",
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stripped_post: "{MOD}:stripped_{WOOD}_post",
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vertical_planks: "{MOD}:vertical_{WOOD}_planks",
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};
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let DEFINITIONS = {
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minecraft: [
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{
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woods: WOOD_TYPES.minecraft,
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types: [ "planks", "stairs", "slab", "door", "trapdoor", "fence", "fence_gate", "sign", "button", "pressure_plate" ],
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},
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{
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woods: [ "oak", "spruce", "birch", "jungle", "acacia", "dark_oak" ],
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types: [ "any_log", "log", "wood", "stripped_log", "stripped_wood", "boat" ],
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},
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{
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woods: [ "crimson", "warped" ],
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types: [ "any_log", "log", "wood", "stripped_log", "stripped_wood" ],
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format: {
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any_log: "#{MOD}:{WOOD}_stems",
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log: "{MOD}:{WOOD}_stem",
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wood: "{MOD}:{WOOD}_hyphae",
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stripped_log: "{MOD}:stripped_{WOOD}_stem",
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stripped_wood: "{MOD}:stripped_{WOOD}_hyphae",
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},
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},
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{
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woods: [ "oak" ],
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types: [ "ladder" ],
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format: { ladder: "{MOD}:{TYPE}" },
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},
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],
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decorative_blocks: [
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{
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woods: WOOD_TYPES.minecraft,
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types: [ "beam", "palisade", "support", "seat" ],
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},
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],
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quark: [
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{
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woods: WOOD_TYPES.quark,
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types: [
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"any_log", "log", "wood", "stripped_log", "stripped_wood",
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"planks", "stairs", "slab", "door", "trapdoor", "fence", "fence_gate",
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"sign", "button", "pressure_plate", "boat",
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"vertical_planks", "vertical_slab", "post", "stripped_post",
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],
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format: {
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stairs: "{MOD}:{WOOD}_planks_{TYPE}",
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slab: "{MOD}:{WOOD}_planks_{TYPE}",
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vertical_slab: "{MOD}:{WOOD}_planks_{TYPE}",
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},
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},
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{
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woods: WOOD_TYPES.minecraft,
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types: [ "vertical_planks", "post", "stripped_post" ],
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},
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{
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woods: WOOD_TYPES.minecraft.concat(WOOD_TYPES.quark).filter(wood => wood != "oak"),
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types: [ "ladder" ],
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},
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],
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adorn: [
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{
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woods: WOOD_TYPES.minecraft,
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types: [ "chair", "table", "shelf", "bench" ],
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},
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{
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woods: WOOD_TYPES.biomesoplenty,
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types: [ "chair", "table", "shelf", "bench" ],
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format: { DEFAULT: "{MOD}:biomesoplenty/{WOOD}_{TYPE}" },
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},
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],
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backpacked: [
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{
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woods: WOOD_TYPES.minecraft,
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types: [ "backpack_shelf" ],
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},
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],
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biomesoplenty: [
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{
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woods: WOOD_TYPES.biomesoplenty,
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types: [
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"any_log", "log", "wood", "stripped_log", "stripped_wood",
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"planks", "stairs", "slab", "door", "trapdoor", "fence", "fence_gate",
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"sign", "button", "pressure_plate", "boat",
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],
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}
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],
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compatoplenty: [
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{
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woods: WOOD_TYPES.biomesoplenty,
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types: [ "vertical_planks", "vertical_slab", "post", "stripped_post", "ladder" ],
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},
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],
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twilightforest: [
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{
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woods: WOOD_TYPES.twilightforest,
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types: [
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"any_log", "log", "wood", "stripped_log", "stripped_wood",
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"planks", "stairs", "slab", "door", "trapdoor", "fence", "fence_gate",
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"button", "pressure_plate",
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],
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},
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{
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woods: WOOD_TYPES.twilightforest.filter(wood => wood != "dark"),
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types: [ "sign" ],
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},
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{
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woods: WOOD_TYPES.minecraft.concat(WOOD_TYPES.twilightforest).filter(wood => wood != "dark"),
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types: [ "banister" ],
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},
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{
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woods: [ "dark" ],
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types: [ "sign", "banister" ],
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format: { DEFAULT: "{MOD}:darkwood_{TYPE}" },
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},
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],
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malum: [
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{
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woods: [ "runewood", "soulwood" ],
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types: [
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"any_log", "log", "wood", "stripped_log", "stripped_wood",
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"planks", "door", "trapdoor", "fence", "fence_gate",
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"sign", "boat", "vertical_planks", "beam",
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],
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format: {
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wood: "{MOD}:{WOOD}",
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stripped_wood: "{MOD}:stripped_{WOOD}",
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},
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},
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{
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woods: [ "runewood", "soulwood" ],
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types: [ "stairs", "slab", "fence", "fence_gate", "button", "pressure_plate" ],
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format: { DEFAULT: "{MOD}:{WOOD}_planks_{TYPE}" },
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},
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],
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};
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let items = { };
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// Collect all definitions into "items".
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// { oak: { planks: "minecraft:oak_planks", ... }, ... }
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for (let mod in DEFINITIONS) {
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for (let { woods, types, format } of DEFINITIONS[mod]) {
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format = Object.assign({ }, DEFAULT_FORMAT, format);
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for (let wood of woods) {
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let items_by_wood = items[wood] = items[wood] || { };
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for (let type of types) {
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let item = (format[type] || format.DEFAULT)
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.replace("{MOD}", mod)
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.replace("{WOOD}", wood)
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.replace("{TYPE}", type);
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items_by_wood[type] = item;
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}
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}
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}
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}
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// Register stonecutting recipes based on "COSTS".
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for (let wood in items) {
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for (let [type, item] of Object.entries(items[wood])) {
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for (let [input, result_count] of Object.entries(COSTS[type] || { })) {
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let o = `${result_count}x ${item}`;
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let i = items[wood] && items[wood][input];
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// console.log(`${wood} ${type} :: ${i} => ${o}`);
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if (i != null) event.stonecutting(o, i);
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else console.error(`Can't create ${wood} ${type} recipe for ${item} since input wasn't found`);
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}
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}
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}
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// Additional Malum wood blocks
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for (let wood of [ "runewood", "soulwood" ]) {
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event.stonecutting(`4x malum:${wood}_panel`, `#malum:${wood}_logs`);
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event.stonecutting(`4x malum:${wood}_tiles`, `#malum:${wood}_logs`);
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event.stonecutting(`malum:${wood}_panel`, `malum:${wood}_planks`);
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event.stonecutting(`malum:${wood}_tiles`, `malum:${wood}_planks`);
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event.stonecutting(`malum:${wood}_tiles`, `malum:${wood}_panel`);
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event.stonecutting(`2x malum:vertical_${wood}_planks_slab`, `malum:vertical_${wood}_planks`);
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event.stonecutting(`2x malum:${wood}_panel_slab`, `malum:${wood}_panel`);
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event.stonecutting(`2x malum:${wood}_tiles_slab`, `malum:${wood}_tiles`);
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event.stonecutting(`malum:vertical_${wood}_planks_stairs`, `malum:vertical_${wood}_planks`);
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event.stonecutting(`malum:${wood}_panel_stairs`, `malum:${wood}_panel`);
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event.stonecutting(`malum:${wood}_tiles_stairs`, `malum:${wood}_tiles`);
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event.stonecutting(`malum:solid_${wood}_trapdoor`, `malum:${wood}_planks`);
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}
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});
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